Archive for the 'Reviews' Category

Liveblog: IGN Live Presents: GTA V Trailer #2

Yes, it’s that moment you’ve all been waiting for: IGN is gifting upon us half an hour of glorious commentary on the build-up to the next GTA V trailer! What exciting insights will they have to offer about this not-yet-revealed trailer that they know nothing about? Why would anyone spend half an hour watching nothing happening? Is the horrifying, bright green ASDA advertising plastered all over their site for UK visitors actually for real? Find out in this EXCLUSIVE LIVE BLOG.

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Review: Discworld: Ankh-Morpork

Well, I kept that a secret from you. Not only am I a super-cool computer gamer, I also have a taste for board games. So much so that I’ve started writing for the lovely site Caution: Small Parts. I’ve already written a little rant for them (about why Memoir ’44 is Bad and You are a Bad Person for liking it), but thought this had a slightly higher chance of being of interest to readers of this blog. It is, as the title might hint, a review of the board game Discworld: Ankh-Morpork. Is it any good? Only of interest to Discworld fans? Not even that? If you’re at all curious about the game, you can read my review here.

Preview: Warlock: Master of the Arcane

I don’t often write previews, it must be said. They’re always difficult to judge – do you assume that the developers will fix certain flaws, and so gloss over them, focussing on the potential qualities of the game? Or do you draw attention to those issues you spot, in the hope that the developers take note – or, at the worst, that your readers will have had forewarning – but at the risk of killing interest in the title prematurely? It’s a difficult balance to strike. Still, having spent a good while trying out the pre-release of Warlock, I thought it only fair to put together a preview of it for Gamedot. If you’re interested in 4X strategy games, or just want a sneak peak at one of Paradox’s upcoming releases, you might want to take a look.

If not, well, you’ve always this picture of the game to look upon instead:

Review: Unity of Command

Unity of Command is a wargame. It’s also absolutely, incontrovertibly brilliant. And I don’t just mean for hardened wargame veterans. Interested? You should definitely take a look at my review for Gamedot. Go on!

(it’s a more exciting game than this makes it look)

Review: To The Moon

I’ve sat on my fingers for a little while, because I wasn’t really sure what to say about this. It’s thanks to the wonderful John Walker that this game came to my attention, but it took me a few weeks to give it a look in. I was mostly too busy turning 27, writing reviews, and being deathly ill. Not necessarily in that order.

Finally, last Thursday, I got around to playing it. I started at 23:30, thinking I’d give it a quick go before bed, and finish it the next day. Next thing I know, it’s 3:00, my eyes are sore from sobbing, and the game is over.

So it’s a great game then, yeah? Well, yes. And yet, it’s not quite that simple.

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Review: Saints Row The Third

Some people think that the latest release in the Saints Row franchise is crude, dumb and offensive. Some think it’s just clumsy. Others think it’s liberating, hilarious, and clever. And some people just think it’s a pretty decent GTA-clone. But the question that we should all be asking, the question that nobody has asked until now, is what does Saints Row The Third think about Saints Row The Third? Find out by taking a look at my… I mean, Saints Row The Third’s review of Saints Row The Third, over at Gamedot.

Review: Assassin’s Creed: Revelations

Ubisoft seem determined to turn the Assassin’s Creed series into an annually-released franchise: is this multi-developer release proof of the folly of that decision, or does it in fact validate their plans? Take a look at my review at Gamedot to find out!

One thing’s for sure, it’s quite the looker:


August 2017
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