Archive for October, 2011

Review: The Adventures of Tintin

My goodness but this game manages to squander the opportunity to make use of Hergé’s beautiful artwork. But that doesn’t necessarily mean it’s an awful game. If you want to know whether it’s worth your time, take a look at my review at Gamedot.

Here it is, utterly failing to mimic Hergé’s iconic ligne claire style:

Tintin

Review: Ace Combat: Assault Horizon

“It’s not like the old games”, cried the old guard of Ace Combat. “But is that such a bad thing?”, everybody else replied. If you’d like to know whether NAMCO have ruined Ace Combat for everyone, or if the changes infuse the game with a refreshing new taste, you could do a lot worse than checking out the words wot I wrote for Gamedot.

It’s a rather pretty game, incidentally:

Ace Combat: Assault Horizon

Review: X-Men: Destiny

X-Men: Destiny is rather flawed. Which is a shame, because it had incredible potential. You can read my thoughts on it over here.

It looks a lot worse than this screenshot might suggest:

X-Men: Destiny

Impressions: Dawn of Fantasy

Dawn of Fantasy is a game that’s just come out of beta, straight to release. I played it up to and including the final day of said beta, so this is technically not a review – however, it’s unlikely that drastic changes took place in the hours between the beta ending and the official release, so I wouldn’t expect too much improvement between the two points. My impressions are over here, at Gamedot.

The game looks a little something like this:

Dawn of Fantasy


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